![]() ![]() The specular in these images are clearly coming from the lighting engine, not the texture maps. If you don't want the DoF, color correction, or it's taking too heavy a toll on your system, then simply remove D3D9.dll from your skyrim directory. If it's still too shiny then reduce the first three variables to 2 or 1.5. If you want everything else to stay the same, open up enbseries.ini in your skyrim directory and edit the following lines under environment: It's obvious that he has an ENB active in the game as there is a Bokeh DoF on the first image, which no other mod provides. ![]() Valdacil's Item Sorting - Smithing No Smelter Categories.esp Valdacil's Item Sorting - Quest Unique and Trophy.esp Thanks in advance for any help you can give. I have no idea which mod could be causing this, any ideas? Here's my plugins.txt: Most notable are dungeon walls, which are obviously supposed look moist, but in my game are covered in white dots of shininess - have a look at the attached screenshots. Hey guys, I hope you can help me I have a little graphical problem in that some surfaces appear to be way too shiny or wet.
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